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Showing posts with label free-to-play. Show all posts
Showing posts with label free-to-play. Show all posts

Shoot stuff...in Space


 As a flight commander in the Alliance Navy, you will take on the challenge of leading a team of pilots through a series of missions spanning the vast region of space known as the Evochron quadrant. As the story unfolds, you will..... zZz

Fancy a break from skyrim ? here's a nice space demo to try

Star Trek Online will make the switch to ftp in January

Cryptic are planning to move Star Trek online over to a ftp model.
The move to free to play will divide Star Trek Online’s player base into two tiers. There’s free players, who will have access to every level and zone, but don’t get the Foundry mission creation tools and gold members who’ll get extra inventory slots and ...Unlimited access to in-game chat and mail

Hi-Rez Boasts Of F2P Successes

Hi-Rez COO Todd Harris said of the decision to take Global Agenda free-to-play: “We have many many more people creating accounts every day, many more people playing concurrently, our revenues are higher than they ever have been before which means we can develop content and put it into the game faster than ever before,” and also: “We now have five times as many interested players every day going through that same experience knowing that it’s free to play and it’s not a demo.”

Blacklight Retribution shows off its free-to-play DX11 effects


Like those shiny DirectX 11 effects from Crysis 2′s ultra update, but don’t like spending money? Blacklight Retribution promises to make use of your fancy GPU’s features in a free-to-play shooter. The below  trailer shows off some pretty sweet looking environments and lighting for you to get blood all over when the game launches early next year.

Global Agenda patch 1.44 to add new maps and “cosmetic flair”


A new Global Agenda update is set to arrive later today, adding new maps and a couple of new stores, one selling jetpacks, and another selling “cosmetic flair.”

The two new maps, Magmarock and Haulin’ Acid have been promoted from beta status to be played in PvP mode. Magmarock is a control map that will be added to the Mercenaries PvP queue, while Haulin’ Acid provides another payload arena.

The new jetpack store can be found in Dome City. Ironically, you have to use a Dome City jetpack to reach the jetpack store on the upper levels of the hub. The store will also sell custom jetpack trails.


The new fashion store, Burning Fashions, will replace Carter’s Seasonal Accessories, and provide more buy-able cyborg bling to pimp out your warrior. You’ll find the full patch notes below.

Dome City Changes:
  • Carter’s Seasonal Accessories has closed up shop.
  • Burning Fashion has arrived in Dome City and will be selling cosmetic flair where Carter’s used to be.
  • The long awaited Skyward Jetpacks has finally landed at the upper deck of Dome City and is open for business. In addition to selling jetpacks available elsewhere in the game, Skyward also sells high-end jetpack trail effects. You must be a boosted customer with a jetpack in Dome City in order to reach the upper deck of Dome City where Skyward resides.
  • Adjusted the position of the guard at the South gate to the Sonoran Desert to be less confusing to players attempting to exit the dome.
Open Zone Changes:
  • Uncommon quality Repair Kits can now be purchased from Yuma Imports at New Yuma Station
  • Fixed some issues with materials that appeared to flicker when using Direct X 10 on some clients
Gameplay Changes:
  • Frenzy wave should now properly award buff points for hitting allies
Bugs Fixed in Version 1.44
  • Finalized netcode update (initially deployed on 6/23). Significant changes to net code that improve communication between the Atlanta data center and the games` other data centers. This should reduce occurrences of the “stuck on floor” issue for EU and NA West users, as well as provide some other benefits while entering and leaving matches.
Map Changes
  • New PvP Control map “Magmarock” has been promoted from Beta and added permanently to the Mercenary PvP Queue.
  • New PvP Payload map “Haulin’ Acid” has been added to the Beta Maps Queue.

EA Say F2P Competes With Consoles

the head of EA Games believes that F2P could be a market as profitable for them as their console games.

Let’s put that in perspective. A game like Modern Warfare XVIII sells around 60% on 360, 35% on PS3, and 5% on PC. It’s still a significant number of sales, millions and millions, but clearly nothing close to the cascading downpours of gold bullion that they source from elsewhere. So if F2P can equal this, you can bet your mum’s bum that publishers will be all over it.
In discussing whether AAA game budgets are getting out of control, Gibeau explains that EA’s own game label has dropped from 20 releases a year to six (cripes), and acknowledges the “top twenty market” of modern gaming. But then he adds,
“But at the same time we’re aggressively investing in things that are very low cost like free-to-play. The free-to-play group inside of EA Games is growing extremely fast – we’ve got 17 million users, 4-5 services stood up right now. And if you get a couple of those to scale they’re as profitable as a console game.”
Real proper games you’re going to want to play are going to launch as “free”, as developers figure out the correct way to deal with micropayments and the like. And they’re making lots and lots of money. And money attracts publishers, and that means the PC will be getting some of that attention it’s been missing from the bigger names in the business.

It’s happening.

Tribes: Ascend game play


Here is the first in-game footage of Tribes: Ascend, developer Hi-Rez Studios has also announced that the multiplayer shooter will be free to play. 




Team Fortress 2 is now free, here are a few tips so you dont get duffed up

Which mode should I play?


First of all, have a play around with the offline training mode – it’s good for the very, very basics. When you’re ready to go online, click Start Playing – you’ll have to choose a game mode.

The default is Payload, but it’s a little complex. Click the arrow on the right and pick King of the Hill. It’s a mode where there’s only one control point to fight over, and whoever holds it longest wins. It’s Team Fortress 2 in its absolute simplest form, so it’s a great place to learn how all the classes work.
 
If Start Playing fails to find you a game, go back to the main menu and click Browse Servers. This is a big scary list, but once it’s finished loading, look for one that has a number less than 100 in the Latency tab. If they’re all jumbled up, click the Latency tab to sort by that.

You can make this list easier to browse by setting a few filters at the bottom: you don’t want full servers, empty servers, or password-protected servers.

Which class should I choose?


Once you’re in game, pick either team. You usually can’t join the one with the most players. Then you’ll have to pick a class.

A good starting choice is the Medic: you heal people on your team by firing a beam at them, and that’s immediately useful and appreciated by your team mates. At the basic level, it’s all you need to do. And that gives you time to watch how your team mates play, see who beats whom, and learn a bit about what the weapons do.

When you fancy a change, switch to Heavy. You’re slow, and your gun takes a while to spin up, but once you start firing someone’s usually dead by the time you stop. You’re also the first person Medics will think to heal, and since you just played Medic yourself, you know how to be a good patient and keep them protected. It’s a really satisfying relationship.

After that, it’s mostly personal preference. Soldier’s the best all-rounder, so another good early choice. Don’t stick with any of them for too long until you’ve played all nine: each new one you try helps you understand the role of the others better too. Spy is probably the hardest to be effective with when you’re a beginner, but he’s worth playing just so you understand roughly how they work.

Some classes, particularly Spy and Demoman, work very differently once they unlock certain items. To describe all the differences would be long and pointless. But if a black Scottish cyclops charges at you with a giant sword, get out of the way. And if a you hear an electronic crackle shortly after a Spy appeared to die, he’s alive, and he’s behind you.

Bored of King of the Hill now, how do the other modes work?


Payload: the attacking team must escort a cart along some railtracks to an objective. The more of then stay near the cart, the faster it moves. The defenders can stop it by killing them, or standing near the cart themselves.

Payload Race: same as Payload, except both teams have a cart. Up to you whether to focus on escorting your own cart, or stopping the enemy escorting theirs. First cart to the finish line wins.

Control Point: much like King of the Hill, but with five control points. You fight over the central point at first, then whoever gets that can try to take the next point along on the enemy’s side. You can’t capture a point if you don’t own one next to it, and you lose the game if the enemy team captures all your points.

Attack/Defend: just like Control Point, except the red team owns all the points at the start. Only the blue team can capture: once they take a point, it’s theirs forever. Red wins if they can hold out for a certain time.

Capture the Flag:
each team has a briefcase in their base. They have to capture the enemy briefcase, and bring it back to their base. If their own briefcase has also been stolen, they can’t score a point until it’s returned. First team to a certain number of captures wins.


How do I get items?

Every class also has a set of weapons that can be unlocked by earning a certain number of achievements, and these are the quickest way to get something specific for a class you like.

You can see what the achievements are by clicking the rosette icon at the bottom of the main menu: there’s a dropdown list that’ll let you browse by class. Doesn’t matter which ones you go for, these items just unlock when you have a certain number: usually 10, 15, or so.
Eventually you’ll start finding items you already have, or that you don’t want.

You can reduce these to scrap metal by crafting them together, and then use that – and other weapons – to craft ones you don’t have yet. There are hundreds of recipes for this stuff, the best place to browse them is over on TF2Items.com.

To get this sword, spend fifteen years of your life developing Team Fortress games.
If you find something someone wants, you can trade it with them by going to the main menu, clicking Items, then Trading. You can trade with anyone on your friends list when you’re both online, or anyone in your current game.

Lastly, you can just pony up and buy them for real money. Almost everything is available to buy in the Mann-Co store accessed from the main menu. You’ll have to put some money in your Steam Wallet to do so, but you can do that when you check out. The cheapest items are only £0.29 or $0.49c, but be aware that the minimum you can add to your Steam Wallet is £4.
As soon as you buy anything, however cheap, you become a Team Fortress 2 premium player, and you’ll be able to find and craft rarer items.


a full list of all the promotional items and how you get them over on the official wiki.
via steam 

Team Fortress 2 is Free


Great news !

Team Fortress 2 has gone free to play
microtransactions ahoy..


player tips andd tricks


Free-to-play gaming coming to Xbox 360 ?

xbox 360 slim real - A micro-transaction system will open the door to new ways to play.

Microsoft is working towards introducing free-to-play games to Xbox 360 thanks to a new micro-transaction system revealed by several sources close to the matter.
The platform holder is said to be working feverishly behind the scenes to encourage developers to bring free-to-play titles to the console. These games can be monetised through in-game purchases or premium upgrades.
Microsoft refused to comment when approached

Team Fortress Free To Play?




 some evidence I don’t really understand suggests that Valve could be considering relaunching the game with a free-to-play model.

Free To Play Gaming Arrives On Steam, finally.

Valve have just announced that they will now be supporting free-to-play (F2P) games via Steam.
The first five will be Spiral Knights, Forsaken Worlds, Champions Online, Global Agenda: Free Agent, and Alliance of Valliant Arms.

So that’s Hi Rez, Atari, Sega, Perfect World and NHN USA Inc. on board already, with very many more to follow soon

steam

First Review of Ocarina 3D

The very first review of Ocarina of Time 3D is now in and it was posted in the German edition of GamePro magazine. The review had only good things to say about the game, touching on the graphics, sound, and gameplay. The final score for the game was a 93%, which is already lining it up to be the best reviewed game for the Nintendo 3DS. To date the top reviewed game for the Nintendo 3DS is Super Street Fight IV, garnering a score of 86.67% on GameRankings. A member over at NeoGAF has translated part of the review and you can see his exact translation after the jump.

Graphics
+ impressive 3d effect
+ pretty light effects
+ loveable characters (complete with funny facial expressions?) Sound
+ familiar (grandiose) themes
+ very rich in variety
+ typical Zelda jingles and sound effects
Pros and Cons
+ long playtime
+ many side quests
+ varied dungeons and boss battles
+ perfect use of the touch screen
+ partial motion control (camera)
+ contains the unlockable master quest
+ the prettiest 3DS game to date (lol)
Bottom Line
brilliant remake of one of the most brilliant games of all time(TM)





















via http://www.zeldadungeon.net/2011/05/ocarina-of-time-3d-first-game-review-gives-a-93-2/