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Showing posts with label Colonial Marines. Show all posts
Showing posts with label Colonial Marines. Show all posts

Colonial Marines gameplay trailer

I'm ready, man. Check it out! I am the ultimate bad-ass! State of the bad-ass art! You do not want to fuck with me. Check it out! Hey, Ripley, don't worry. Me and my squad of ultimate bad-asses will protect you! Check it out. Independently targeting particle-beam phalanx. WHAP! Fry half a city with this puppy. We got tactical smart missiles, phase plasma pulse rifles, RPGs. We got sonic, electronic ball breakers! We got nukes, we got knives, we got sharp sticks.

Aliens: Colonial Marines Cinematic Trailer

Set just after the events of Alien 3, you must pull on the virtual boots of another squad of marines as you investigate what happened to Ellen Ripley and the original team from the movies.

You can switch between any squad member whenever you want, each with a different speciality or weapon. High tech equipment like the motion tracker and sentry guns are now yours to use and deploy as you see fit, as you fight off wave after wave of xenomorph.

Aliens : Colonial Marines Gameplay Demo Walkthrough



 "Somebody wake up Hicks."

Aliens: Colonial Marines will feature a story driven single-player mode and an all-new four player co-op mode allowing players to share the chilling experience with three friends. In co-op mode, each player will assume the persona of a Colonial Marine and have a distinct role to play in the completion of every mission. Additionally, more multiplayer modes will be revealed later in the year that will complete the Aliens video game experience.

Colonial Marines Trailer

There’s nothing official from SEGA, but it looks like this might be the new trailer for Gearbox’s Aliens: Colonial Marines, below. It has come skittering out of the darkness on YouTube, but there’s a good chance SEGA will set the flamethrowers on it if this is a leak.

Wii U texture resolution higher than PS3, Xbox 360

Gearbox co-founder and chief creative officer Brian Martel has told IGN that:

"We've got the [Aliens: Colonial Marines] engine running on the Wii U, and as far as the console goes, you're going to see textures at a resolution that you haven't seen on the current generation," said Martel.

Martel says the studio is still "finding out what kind of final tech specs the Wii U is going to have."

"But we like the system a lot," he added: "We think it's going to be a really cool stop-gap in between this generation and the next generation. We think it's really smart of Nintendo, and the fact that as a platform it's a lot more capable for hardcore first-person shooter-style gaming - for us that's fantastic."

"But the thing we're most excited about is: what can we do with the controller? So the obvious thing for us is that we can do the motion tracker on the controller screen, or the sentry gun information - all that kind of stuff. That stuff is really sexy for us. Getting the information off the screen and onto this device is a fantastic idea, right? So can we have a HUD-less environment? Yeah, probably. That would be fantastic, right?"

Aliens: Colonial Marines will be released spring 2012 for Xbox 360, PS3 and PC. The Wii U version will presumably follow later in the year.

Aliens: Colonial Marines screenshots

They're coming outta the walls. They're coming outta the goddamn walls.
This is coming for wii U... Game over bitch

Hands on: Nintendo Wii U

Adam Bunker from T3 has managed to get a preview of the console that's set hit shelves in 2012.
Although Bunker was impressed with the Nintendo Wii U, he was worried that the new controller – which features a 6.5-inch screen – is going to be too pricey.
"The games we played were fun, but the whole thing seemed like a bit of an effort to hide the fact that additional 'new' controllers will clearly be pretty expensive and that offline, 4-player Metroid where each player has their own will be an unlikely home setup for most as a result," said Bunker.

"It's also fairly obvious that, considering the processing power and the impressiveness of the inbuilt screen, the controller will be a power-hungry beast that'll do doubt need some fairly frequent charging."


Bundles of potential
These niggles aside, the Nintendo Wii U offers a great gaming experience.
As Bunker noted: "We have to say that we were impressed. While it's odd that the display on the new controller doesn't boast the same 3D tech as found on the Nintendo 3DS - a point they refused to comment on - it's still vivid and bright, despite not offering the 'HD Experience' that Ninty is so proud of bringing to your TV."
Things like the motion control were said to be "seamless" and the Nintendo Wii U is set to be a "hugely powerful console with bundles of potential".
The Nintendo Wii U UK release date is pencilled in for April 2012, with pricing to be announced.











Wii U: all the latest details