Gearbox co-founder and chief creative officer Brian Martel has told IGN that:
"We've got the [Aliens: Colonial Marines] engine running on the Wii U, and as far as the console goes, you're going to see textures at a resolution that you haven't seen on the current generation," said Martel.
Martel says the studio is still "finding out what kind of final tech specs the Wii U is going to have."
"But we like the system a lot," he added: "We think it's going to be a really cool stop-gap in between this generation and the next generation. We think it's really smart of Nintendo, and the fact that as a platform it's a lot more capable for hardcore first-person shooter-style gaming - for us that's fantastic."
"But the thing we're most excited about is: what can we do with the controller? So the obvious thing for us is that we can do the motion tracker on the controller screen, or the sentry gun information - all that kind of stuff. That stuff is really sexy for us. Getting the information off the screen and onto this device is a fantastic idea, right? So can we have a HUD-less environment? Yeah, probably. That would be fantastic, right?"
Aliens: Colonial Marines will be released spring 2012 for Xbox 360, PS3 and PC. The Wii U version will presumably follow later in the year.
Wii U texture resolution higher than PS3, Xbox 360
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