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Showing posts with label Skyrim. Show all posts
Showing posts with label Skyrim. Show all posts

Battle Of Skyrim

Using Skyrim and some mods. 500 Draugr, 200 skeletons, 500 Dwarven Warriors, and a dragon all lined up to beat the undead hell out of each other, Good stuff.

Skyrim - creation kit and workshop preview

The Creation Kit offers the same suite of tools that Bethesda used to create Skyrim and will be a free download via Steam. The Creation Kit has lots of new features, including the ability to build archives.

With Skyrim Workshop, you can browse and search for the latest or highest rated mods, subscribe to any that interest you, rate your favorites and post feedback. Once you've subscribed to some mods, start the Skyrim launcher and you'll see your subscribed mods automatically download. The launcher will even check if a mod has been updated and grab the latest version, how cool.

Both the Creation Kit and Skyrim Workshop are coming soon. Stay tuned to http://elderscrolls.com/community for more details.

Skyrim FXAA Post-Process Injector mod

Enhance your graphics with a variety of post processing effects, including bloom, sharpen, technicolor, sepia, tonemap, vignette, and more.

If you only do one thing to Skyrim, do this – the game looks indescribably better as a result. download it here
Run the installer and choose the preset

Preset 1: Medium sharpening, medium bloom, technicolor, medium saturation.
Preset 2: No sharpening, medium bloom, technicolor, medium saturation.
Preset 3: Medium saturation only.
Preset 4: Medium sharpening, medium bloom, technicolor, warm sepia, high saturation.

Make sure you double check which directory it is extracting to. It should extract to Skyrim's main directory with the game executable (TESV.exe).

PAUSE Key : Enable/Disable Effects

Injection mod originates from: www.3dcenter.org
Forum thread
Project page

Injection method provided by: [some dude]
Code added and arranged by: [some dude], BeetleatWar1977, [DKT70], Violator and fpedace


Skyrim in Japanese

Famitsu gave Skyrim 40/40 in its review this week, making the Bethesda RPG the first western game to achieve the score. But what does the Japanese conversion sound like? Watch the video below

spawn unlimited dragons in Skyrim


The magic of console commands lets you fight as many dragons as your PC can render without exploding.

Activate the console by pressing the ` or ¬ key in the top left corner of your keyboard and type in: player.placeatme 000FEA9B

Then hit enter, exit the console and a dragon should appear. If you want more than one you can simply hit the up key in the console to copy the last command.

Be sure to run around a bit when you’re doing it though, summoning multiple dragons in exactly the same place tends to crash the game

Have fun.

Skyrim pc: the way you want it

Work those glutes
This is why I play PC games: ini files. So the first thing I did in Skyrim was head to My Documents -> My Games -> Skyrim -> skyrim, to see what was in there.

Not a lot, as it turns out. The main tweak I was hunting, to change the FoV, has to be added rather than altered.  But you can add “fdefaultfov=xx” without the quotes under the general section, replacing “xx” for your preferred FoV angle. 95 usually suffices for me, but you’ll obviously have your own preferences. Here’s the difference you can make.
EDIT: Apparently bringing the console down with the tilde key and typing “fov xx” works a bit better.
Before.
Default Fov
After.
120 degrees
I made that second 120 degrees to show how far you can take it. The next thing I did was head to the main Skyrim folder, nested within Steam > steamapps > common > skyrim. In the Data folder there’s a Video folder, and in there is the logo video that loads up when the game loads. I created a folder and dragged that into it to stop it loading every bloody time I start the game. Those seconds are precious to me, Bethesda.

Something you’ll also want to tweak if you have a reasonably meaty PC is self-shadowing, which means tall trees and the like cast shadows upon themselves – it adds rather a lot to outdoor scenes, making for a more integrated looking world. For this, you’ll want to edit SkyrimPrefs.ini: changing the 0s to 1s for Change bTreesReceiveShadows=0 and Change bDrawLandShadows=0.
If you’re experiencing mouse lag/over-smoothing, change the 1 to 0 for bMouseAcceleration=1 and add iPresentInterval=0 to the section marked [Display].
That’ll do me for now. But there are resources out there if you care about more general tweaks, or if you want to get a little more hardcore and want to enhance the graphics . I’d suggest you make back-ups of any file you alter, just in case.

Behind The Scenes Of Skyrim

“All of the little things are what we obsess over,” say Bethesda

Real Life Dragon: Skyrim

I don't see the point of these live action videos. But have look anyway.

The fifth installment in The Elder Scrolls action role-playing video game series, following The Elder Scrolls IV: Oblivion. It is scheduled to be released on November 11, 2011 for  PC, PlayStation 3 and Xbox 360.

A few Skyrim snaps and vids

The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered. Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel. The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.





Via


Bethesda Shows Off QuakeCon Skyrim Characters

Skyrim developer Bethesda has released a new batch of images for the game, showing off some of the different characters that players can create in the game. The characters are the creations of journalists who attended QuakeCon earlier this month. Enjoy










Elder Scrolls V Skyrim gameplay video



New raw footage from Elder Scrolls V: Skyrim. Skyrim is set for release on 11/11/11.